![]() Focus on a smaller amount of big moments. ![]() Our design goal in redesigning the system was to: ![]() This update is a large-scale overhaul of the system. Since early access launch, one of the areas of the game that has seen the most (useful!) critical feedback has been the Affinity System, which is our term for the system that encompasses hero relationships and all the related mechanics. Entitled The Void Between Us, it was poised to overhaul the game's Affinity System regulating the many ways in which your heroes interact, and bring back some of the tension associated with the frequent resolve tests you might remember from the first Darkest Dungeon title.Īnd now, that update is live on the game's main branch, so we get a more detailed explanation for what it actually brings to the table in terms of Affinity and hero relationships, but also some actual patch notes listing a great deal of gameplay and balance changes, as well as some audio and general bug fixes.Ĭheck it out: M7 Relationship System Update Available Now on Retail! About a month ago, Red Hook Studios released a new early access update for Darkest Dungeon II on the experimental branch.
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